////--------------------------------------------------------------------------------------//
//// File: FrmApplication_Win32.cpp//
//// Desc: Win32 implementation of the Framework application//
//////
//// Author:      QUALCOMM, Advanced Content Group - Snapdragon SDK//
//////
////               Copyright (c) 2013 QUALCOMM Technologies, Inc.//
////                         All Rights Reserved.//
////                      QUALCOMM Proprietary/GTDR//
////--------------------------------------------------------------------------------------//
//#include "FrmPlatform.h"//
//#include "FrmApplication.h"//
//#include "FrmUtils.h"//
//#include "FrmInput.h"//
////
//#include <stdio.h>//
//#if defined (_WIN32) || (_WIN64)//
//#include <crtdbg.h>//
//#endif//
//#include "glfw3.h"//
////
//// to make this function c-compatible, use static//
//static void KeyboardCallback(GLFWwindow* window, int key, int scancode, int action, int mods);//
////
////
////--------------------------------------------------------------------------------------//
//// Name: class CFrmAppContainer()//
//// Desc: Application class container//
////--------------------------------------------------------------------------------------//
//class CFrmAppContainer//
//{//
//public://
//	GLFWwindow*		  m_Window;//
//	CFrmApplication*  m_pApplication;//
////
//public://
//	CFrmAppContainer();//
//	~CFrmAppContainer();//
////
//	BOOL Run();//
////
//};//
